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- RaySTart 2.0
- © 1993/1994 by:
- RES-Software
- Reinhard Epp
- Donauschwabenstr.75a
- D-33609 Bielefeld
- GERMANY
-
- Price: DM 299.-
-
- RaySTart 2.0 is a 3D-Raytracing-Rendering-Programm, that offers
- to you a great variety of possibilities to create and calculate
- 3 dimensional objects:
-
- 1. Wire frame : Lines
- 2. Hidden line/Flat Shading : Facettes
- 3. Scanline : greater exactness.
- 4. Gouraud Shading : Rendering algorithm, which smoothes
- the object surface.
- 5. Phong Shading : greater exactness.
- 6. Raytracing : The most complex method for ren-
- dering objects. This algorithm can model real optical phenomena such
- as shadows, reflections and transparency.
-
-
- RaySTart supports:
- ATARI-ST/STE/TT and Falcon in all possible resolutions.
- VDI based graphic cards in all possible resolutions and TRUE COLOR.
- Multitasking.
- You only need a minimum of 2 MB free memory.
-
-
- Object Editors:
- - Extrude Editor
- - Rotate Editor.
- - Analytical Objects.
- - Functional Editor.
- - ASCII-Object Ex- and Import.
- - Spirales, wavedistortion, and tapes.
- - CAD 3D2 Ex- and Import.
-
-
- Working with Objects:
- Comfortable moving, scaling and rotating Objects with the intuitive
- point and click Graphical User Interface.
-
-
- Materials:
- You can use the material library or create your own materials:
- Colour, shining, reflection, transparency, density, procedural Textures
- and Bumpmapping, Colourinterpolation, Wavefunctions and Bitmaps can
- be free combined to create individual Objectsurfaces.
-
-
- Lights:
- Coloured Point-, Parallel- and Spotlight sources .
-
-
- Background:
- Free Colourrange, Sky, Sky and Clouds, Planes
-
-
- Camera:
- The camera can be moved freely on Space- and Cameraaxes or rotates
- on a circle around an object. While the camera moves, objects are
- displayed as boxes to create a quick movement.
-
-
- Picture Files:
- Degas, Neochrome, IMG, XIMG and True Color TIF & TIC.
-
-